1:04 pm, August 17, 2017
Quote:
Originally Posted by Yaviey
MAGE BUGSSupplied by @notawaifu & @rutte (thank you!){CURRENTLY INVESTIGATING} Mage Archon Missing TimersLink 1 Status: Current [..]
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1:04 pm, August 8, 2017
Quote:
Originally Posted by Yaviey
Quote:
Originally Posted by Issif
The second issue is that you cannot /cast air lash from a macro, it alw [..]
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12:04 pm, December 21, 2016
Quote:
Originally Posted by CM Morgana
RIFT 4.0 : DLC STARFALL PROPHECY Amérique du Nord : 16 novembre 2016 à 6 heures du matin (heure du Pacifique) [..]
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1:04 pm, October 23, 2016
Quote:
Originally Posted by TrionBrasse
Good day all! I will do my best to keep this thread updated with all currently known issues for Starfall Prophecy Beta. I will edi [..]
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1:04 pm, July 14, 2016
I am new to rift and see there are macros. I mean my build has 3 premade macros.. whoever made them has several abilities in each one. Yet when I try to use them it just says can't use more than one a [..]
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10:04 pm, January 10, 2015
live support has always been the most helpful to me when i had an issue that needed to be resolved quickly. just last night my account was compromised and all of my items were destroyed/deleted--the [..]
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10:04 pm, November 21, 2014
This has been going on for a long time and finally I've gotten irritated enough to look for a fix.
During combat, I notice my pet follow turns off and sits there like a lump. I have a pet attack lin [..]
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11:04 pm, July 29, 2014
Quote:
Originally Posted by Gingers
Quote:
Originally Posted by Karny
Is there any source material available for the soul icons we see in-ga [..]
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11:04 pm, June 17, 2014
Hi guys.
I was wondering what causes my macros to skip some /cast lines. For example, interrupt with a yell command. All of my macros which have...
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2:13 am, October 9, 2013
Quote:
Originally Posted by ZorbaTHut
2.3 changelog: NEW FEATURES: * Added Text:SetEffect*() and Text:GetEffect*(). These let you apply special effects to text [..]
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9:05 am, October 8, 2013
Quote:
Originally Posted by ZorbaTHut
NEW FEATURES: * Added Text:SetEffect*() and Text:GetEffect*(). These let you apply special effects to text, such as blurs, [..]
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11:26 am, October 3, 2013
Quote:
Originally Posted by Elrar
Quote:
Originally Posted by Faerugue
So this will be live next hotfix? or?:jump:
[..]
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