1:04 pm, March 27, 2018
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Originally Posted by RoughRaptors
Engineering update: I've been working out some solutions to aid in the ability lag as mentioned above. One is already implemente [..]
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11:04 pm, March 26, 2018
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Originally Posted by TrionBrasse
Just hopping on here to reassert what Tacitus has said... Orphiel is a background server to assist in load-balancing Vigil. It is [..]
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12:04 pm, February 15, 2018
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Originally Posted by RoughRaptors
I've tracked down the issue. More info to come, but from the engineering standpoint, the short version is that the system was bui [..]
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10:04 pm, February 1, 2018
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Originally Posted by TrionBrasse
We're a bit late getting the stream sorted out this week, as everyone is working on projects for Live and Prime... but hey, I caug [..]
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12:04 pm, December 15, 2017
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Originally Posted by Icarus
Thank you for all the information on this issue everyone. There is indeed an issue with Eternal Weapon buffs and how they interact with [..]
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12:04 pm, November 25, 2017
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Originally Posted by RoughRaptors
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Originally Posted by Mordrahan
And why not fix known bugs when you can do it quickly? Dimens [..]
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10:04 pm, November 2, 2017
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Originally Posted by Tacitus
Just to chime in here, we are aware of the issue and investigating, but we currently have zero internal repro. And by investigating, [..]
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11:04 pm, July 30, 2017
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Originally Posted by Tacitus
I keep poking at this. There are apparently server load issues that get exponentially worse by increasing the per character dimension [..]
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1:04 pm, July 15, 2017
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Originally Posted by Icarus
An update on the issue with the instance for the quest, "The Maze of Steel". Engineering has found there was an issue with th [..]
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11:04 pm, June 10, 2017
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Originally Posted by Icarus
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Originally Posted by Angormage
Beligosh is restting at the Start of the Add-Phase. Instead of goin [..]
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11:04 pm, May 22, 2017
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Originally Posted by Tacitus
Thanks for the heads up.I have definitely identified an issue with your account and another account reporting similar troubles and wil [..]
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1:04 pm, April 20, 2017
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Originally Posted by TrionBrasse
BUG REPORTING!There are several methods to report bugs, and some are better than others. I use ALL of them when I encounter a bug [..]
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11:04 pm, March 31, 2017
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Originally Posted by Tacitus
Thanks.I have compiled both reports into our internal tracking and assigned it to our engineering team to investigate.
Jump [..]
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1:04 pm, March 30, 2017
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Originally Posted by Tacitus
The Deep Blue is supposed to be free. It is a bug that it is not. And a strange one as well, not some simple oversight. It is curre [..]
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10:04 pm, February 8, 2017
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Originally Posted by Tacitus
I am asking engineering to investigate this and have stressed how much this toolset is valued by the dimensioneering community.For the [..]
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10:04 pm, December 1, 2016
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Originally Posted by Tacitus
Thank you for the heads up. It appears to be a race condition between the recipe getting removed and the skill up credit for having d [..]
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12:04 pm, November 20, 2016
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Originally Posted by Tacitus
It is a request we are aware of and would like to do, but extending THAT particular cap apparently is less simple than most caps, requ [..]
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1:04 pm, October 13, 2016
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Originally Posted by Keyens
This is a known issue and engineering is investigating. This actually has to do with how your Charges are generated when out of combat [..]
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11:04 pm, September 9, 2016
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Originally Posted by Snedhepl
Once one person posts we don't typically post again unless there's significant new information to give out. That doesn't mean we're [..]
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1:04 pm, July 28, 2016
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Originally Posted by Hesk
Hello! Our engineering team is currently working on resolving this issue. We hope to have it resolved shortly.
Jump to post...
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1:04 pm, July 28, 2016
Quote:
Originally Posted by Hesk
Hello! I can confirm that our engineering team is working on resolving this issue now. We hope to have it resolved soon!
Jump [..]
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1:04 pm, June 30, 2016
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Originally Posted by Ocho
While RIFT readies for a public Beta Test of 64 Bit gameplay, RIFT’s Lead Engineer, Dan “Snedhepl” Hollinge [..]
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11:04 pm, June 9, 2016
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Originally Posted by Gingers
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Originally Posted by Simplici7y
It's not just start of the month. Whenever 4:00 happens at any da [..]
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1:04 pm, April 14, 2016
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Originally Posted by Tacitus
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Originally Posted by Petoffen
The new daily rewards need you to log in 21 days in a calendar mont [..]
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10:04 pm, February 8, 2016
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Originally Posted by Snedhepl
I'll go into a bit more detail! Nothing that'll help the bots though ;)Botting is something we take seriously here, and real live hu [..]
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10:04 pm, January 21, 2016
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Originally Posted by Ocho
Join Ocho, Gingers, and Snedhepl on the Trion Worlds Twitch channel for our next RIFT livestream! This week we’ll be talking ab [..]
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1:04 pm, September 26, 2015
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Originally Posted by Ocho
Hey folks,Just wanted to drop in here and share a little bit more of our perspective on the new welcome window and what our long term goa [..]
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11:04 pm, July 24, 2015
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Originally Posted by Snedhepl
We are indeed looking into these issues on the engineering side and will get back to you when we have any updates.
Quote:
[..]
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11:04 pm, July 17, 2015
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Originally Posted by Snedhepl
Hey everyone!We wanted to stop in and let you all know a little more about what’s been going on over the last several days [..]
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11:04 pm, July 15, 2015
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Originally Posted by Tacitus
I have created a request to our engineering team to auto-remove anyone that tries to zone into a dungeon or raid (basically does anyth [..]
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1:04 pm, July 9, 2015
Quote:
Originally Posted by Ocho
Quote:
Originally Posted by Ifreet
I appreciate what Trion does with this game and business model. It's on [..]
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11:04 pm, May 13, 2015
Quote:
Originally Posted by Ocho
OCHO: Tell us a little bit about yourself.DH: I'm Dan Hollinger, or "Snedhepl," and have worked inthe game industry profesional [..]
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11:04 pm, May 6, 2015
Quote:
Originally Posted by Tacitus
Yes, there were some critical HK IA functionality fixes that got missed for inclusion in the patch. We are looking to resolve the iss [..]
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12:04 pm, March 13, 2015
Quote:
Originally Posted by Ocho
Quote:
Originally Posted by Meaghanne
PVP in dimensions could still be fun a friend or guild level however [..]
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12:04 pm, February 19, 2015
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Originally Posted by Morticus
I see. Not very intuitive. This is my fault for trying to do things a little differently.I'll speak to engineering to see how difficu [..]
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10:04 pm, February 4, 2015
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Originally Posted by Snedhepl
This is being looked into by the engineering team. Please folks click 'send' on crash reports when the message box comes up. We do [..]
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12:04 pm, January 12, 2015
Quote:
Originally Posted by Tacitus
Not a bad idea. I will speak to an engineer to see how easily we can add this to the task list. A number of anti-leeching features ar [..]
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10:04 pm, December 1, 2014
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Originally Posted by Vladd
I spent a good bit of time before the holidays trying to repro the Icy Burst bug. I even had QA spend time parsing it on our local build [..]
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12:04 pm, October 31, 2014
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Originally Posted by Tacitus
Target yourself and use the potion.Obviously, this should not be the way it works, but it appears some recent targeting rule code chan [..]
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10:04 pm, October 28, 2014
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Originally Posted by Snedhepl
I can't say whether or not we'll do this (it's more of a design call and I'm engineering). In the mean time, however, you can, if yo [..]
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1:04 pm, October 3, 2014
Quote:
Originally Posted by Tacitus
Dealing with the old world sourcestone currencies has been a low-priority project on my plate for a while now. But it is planned. Re [..]
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11:04 pm, July 24, 2014
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Originally Posted by Daglar
There are many reasons that notoriety is not currently account bound.It is a fairly meaty amount of engineering work to move this syste [..]
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2:24 am, December 14, 2013
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Originally Posted by Pithos
Hi everyone,I just wanted to take a minute and mention that Trion - both for Rift, and for other projects, is looking for more [..]
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3:39 am, November 30, 2013
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Originally Posted by Daglar
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Originally Posted by toodles
still lagging. The game's unplayable atm.
[..]
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3:24 am, October 7, 2013
Quote:
Originally Posted by Tacitus
We think this is a secondary bug caused by a different engineering issue that we are trying to pin down. I am not sure what [..]
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2:51 am, October 7, 2013
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Originally Posted by Pithos
Hello everyone,I've been looking into this problem and have gotten our NOC and Network Engineering teams involved with the iss [..]
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6:22 pm, October 6, 2013
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Originally Posted by Elrar
Hey all,Thanks for sharing these details and running the tracerts - our Network Engineering team is currently investigating.I'v [..]
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12:14 am, October 5, 2013
Quote:
Originally Posted by Daglar
I just got off the phone with our engineering director. The proposed plan that we are going to be reviewing and finalizing in [..]
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10:10 pm, October 4, 2013
Quote:
Originally Posted by Tacitus
Hej.Just wanted to update on some changes the Storm Legion zone Scavenger Hunts that should hopefully be in Wednesday's hotfi [..]
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